#哪错了?#带入模块import pygameimport sysimport random#初始化屏幕、速度、颜色、两个对象,辅助变量pygame.init()size=weight,height=700,700screen=pygame.display.set_mode(size)speed=[0,0]color=(0,0,0)a=pygame.image.load("2.jpg")arect=a.get_rect()b=pygame.image.load("3.jpg")brect=b.get_rect()i=0t=[0,0]clock=pygame.time.Clock()time=0s=0#主体while True: clock.tick(60) screen.fill(color) #检测按键 for event in pygame.event.get(): if event.type==pygame.QUIT: sys.exit() if event.type==pygame.KEYDOWN: if not(arect.right>weight): if event.key==pygame.K_RIGHT: speed[0]=50 if not(arect.left<0): if event.key==pygame.K_LEFT: speed[0]=-50 if (arect.top>0): if event.key==pygame.K_UP: speed[1]=-50 if (arect.bottom<height): if event.key==pygame.K_DOWN: speed[1]=50