using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class new1 : MonoBehaviour
{
// Start is called before the first frame update
public GameObject m,l,r;
private void Start()
{
m.SetActive(true);
l.SetActive(false);
r.SetActive(false);
}
public void lOnClick()
{
m.SetActive(false);
l.SetActive(true);
}
public void rOnClick()
{
m.SetActive(false);
r.SetActive(true);
}
public void CloseOnClick()
{
l.SetActive(false);
r.SetActive(false);
m.SetActive(true);
}
}