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weixin_57812682
weixin_57812682
4 年前
trueweixin_57812682


using UnityEngine;
using System.Collections;
using UnityEngine.UI; public class gamestart01 : MonoBehaviour {
public GameObject setting; // Use this for initialization
public void OnSoundOff(bool isActive){ print (isActive);
}
public void OnSoundVolumeChanged(float value){ print(value);
}
public void OnEazyChanged(bool isActive){ print (isActive);
}
public void OnNormalChanged(bool isActive){ print(isActive);
}
public void OnDiffcultChange(bool isActive){ print (isActive);
}
private bool isOut = true ;
public void OnSettingButtonClick(){ if (isOut) { isOut = false; iTween.MoveTo (setting, setting.transform.position + new Vector3 (380, 0, 0), 0.5f); } else { isOut = true; iTween.MoveTo (setting, setting.transform.position - new Vector3 (380, 0, 0), 0.5f); } }
}

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大佬们,这是什么问题啊(用的是keil5)
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