最后部分:
if 球1.distance(玩家)<1:
球1.hideturtle()
球1.goto(random.randint(-500,500),400)
球1.showturtle()
s=s+1
if 球2.distance(玩家)<1:
s=s+1
球2.hideturtle()
球2.goto(random.randint(-500,500),400)
球2.showturtle()
if 球3.distance(玩家)<1:
s=s+1
球3.hideturtle()
球3.goto(random.randint(-500,500),400)
球3.showturtle()
if 球4.distance(玩家)<1:
s=s+1
球4.hideturtle()
球4.goto(0,500)
球4.showturtle()
if 球5.distance(玩家)<1:
s=s+1
球5.hideturtle()
球5.goto(random.randint(-500,500),400)
球5.showturtle()
if 球6.distance(玩家)<1:
s=s+1
球6.hideturtle()
球6.goto(random.randint(-500,500),400)
球6.showturtle()
if 球7.distance(玩家)<1:
s=s+1
球7.hideturtle()
球7.goto(random.randint(-500,500),400)
球7.showturtle()